view src/hotspot/share/gc/g1/concurrentMarkThread.hpp @ 49273:216c2aabbf1f

8196602: Change HeapRegionClosure to comply to naming conventions Reviewed-by: kbarrett, sjohanss
author tschatzl
date Fri, 09 Feb 2018 11:51:40 +0100
parents 71c04702a3d5
children 50a01910e00a
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 * Copyright (c) 2001, 2017, Oracle and/or its affiliates. All rights reserved.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * questions.


#include "gc/shared/concurrentGCPhaseManager.hpp"
#include "gc/shared/concurrentGCThread.hpp"

// The Concurrent Mark GC Thread triggers the parallel G1CMConcurrentMarkingTasks
// as well as handling various marking cleanup.

class G1ConcurrentMark;
class G1Policy;

class ConcurrentMarkThread: public ConcurrentGCThread {
  friend class VMStructs;

  double _vtime_start;  // Initial virtual time.
  double _vtime_accum;  // Accumulated virtual time.
  double _vtime_mark_accum;

  G1ConcurrentMark*                _cm;

  enum State {

  volatile State _state;

  // WhiteBox testing support.
  ConcurrentGCPhaseManager::Stack _phase_manager_stack;

  void sleepBeforeNextCycle();
  // Delay marking to meet MMU.
  void delay_to_keep_mmu(G1Policy* g1_policy, bool remark);
  double mmu_sleep_time(G1Policy* g1_policy, bool remark);

  void run_service();
  void stop_service();

  // Constructor
  ConcurrentMarkThread(G1ConcurrentMark* cm);

  // Total virtual time so far for this thread and concurrent marking tasks.
  double vtime_accum();
  // Marking virtual time so far this thread and concurrent marking tasks.
  double vtime_mark_accum();

  G1ConcurrentMark* cm()   { return _cm; }

  void set_idle()          { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; }
  bool idle()              { return _state == Idle; }
  void set_started()       { assert(_state == Idle, "cycle in progress"); _state = Started; }
  bool started()           { return _state == Started; }
  void set_in_progress()   { assert(_state == Started, "must be starting a cycle"); _state = InProgress; }
  bool in_progress()       { return _state == InProgress; }

  // Returns true from the moment a marking cycle is
  // initiated (during the initial-mark pause when started() is set)
  // to the moment when the cycle completes (just after the next
  // marking bitmap has been cleared and in_progress() is
  // cleared). While during_cycle() is true we will not start another cycle
  // so that cycles do not overlap. We cannot use just in_progress()
  // as the CM thread might take some time to wake up before noticing
  // that started() is set and set in_progress().
  bool during_cycle()      { return !idle(); }

  // WhiteBox testing support.
  const char* const* concurrent_phases() const;
  bool request_concurrent_phase(const char* phase);

  ConcurrentGCPhaseManager::Stack* phase_manager_stack() {
    return &_phase_manager_stack;