view src/share/vm/code/relocInfo.hpp @ 340:9ee9cf798b59

6754988: Update copyright year Summary: Update for files that have been modified starting July 2008 Reviewed-by: ohair, tbell
author xdono
date Thu, 02 Oct 2008 19:58:19 -0700
parents dc7f315e41f7
children c18cbe5936b8 1a5913bf5e19
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 * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit if you need additional information or
 * have any questions.

// Types in this file:
//    relocInfo
//      One element of an array of halfwords encoding compressed relocations.
//      Also, the source of relocation types (relocInfo::oop_type, ...).
//    Relocation
//      A flyweight object representing a single relocation.
//      It is fully unpacked from the compressed relocation array.
//    oop_Relocation, ... (subclasses of Relocation)
//      The location of some type-specific operations (oop_addr, ...).
//      Also, the source of relocation specs (oop_Relocation::spec, ...).
//    RelocationHolder
//      A ValueObj type which acts as a union holding a Relocation object.
//      Represents a relocation spec passed into a CodeBuffer during assembly.
//    RelocIterator
//      A StackObj which iterates over the relocations associated with
//      a range of code addresses.  Can be used to operate a copy of code.
//    PatchingRelocIterator
//      Specialized subtype of RelocIterator which removes breakpoints
//      temporarily during iteration, then restores them.
//    BoundRelocation
//      An _internal_ type shared by packers and unpackers of relocations.
//      It pastes together a RelocationHolder with some pointers into
//      code and relocInfo streams.

// Notes on relocType:
// These hold enough information to read or write a value embedded in
// the instructions of an CodeBlob.  They're used to update:
//   1) embedded oops     (isOop()          == true)
//   2) inline caches     (isIC()           == true)
//   3) runtime calls     (isRuntimeCall()  == true)
//   4) internal word ref (isInternalWord() == true)
//   5) external word ref (isExternalWord() == true)
// when objects move (GC) or if code moves (compacting the code heap).
// They are also used to patch the code (if a call site must change)
// A relocInfo is represented in 16 bits:
//   4 bits indicating the relocation type
//  12 bits indicating the offset from the previous relocInfo address
// The offsets accumulate along the relocInfo stream to encode the
// address within the CodeBlob, which is named RelocIterator::addr().
// The address of a particular relocInfo always points to the first
// byte of the relevant instruction (and not to any of its subfields
// or embedded immediate constants).
// The offset value is scaled appropriately for the target machine.
// (See relocInfo_<arch>.hpp for the offset scaling.)
// On some machines, there may also be a "format" field which may provide
// additional information about the format of the instruction stream
// at the corresponding code address.  The format value is usually zero.
// Any machine (such as Intel) whose instructions can sometimes contain
// more than one relocatable constant needs format codes to distinguish
// which operand goes with a given relocation.
// If the target machine needs N format bits, the offset has 12-N bits,
// the format is encoded between the offset and the type, and the
// relocInfo_<arch>.hpp file has manifest constants for the format codes.
// If the type is "data_prefix_tag" then the offset bits are further encoded,
// and in fact represent not a code-stream offset but some inline data.
// The data takes the form of a counted sequence of halfwords, which
// precedes the actual relocation record.  (Clients never see it directly.)
// The interpetation of this extra data depends on the relocation type.
// On machines that have 32-bit immediate fields, there is usually
// little need for relocation "prefix" data, because the instruction stream
// is a perfectly reasonable place to store the value.  On machines in
// which 32-bit values must be "split" across instructions, the relocation
// data is the "true" specification of the value, which is then applied
// to some field of the instruction (22 or 13 bits, on SPARC).
// Whenever the location of the CodeBlob changes, any PC-relative
// relocations, and any internal_word_type relocations, must be reapplied.
// After the GC runs, oop_type relocations must be reapplied.
// Here are meanings of the types:
// relocInfo::none -- a filler record
//   Value:  none
//   Instruction: The corresponding code address is ignored
//   Data:  Any data prefix and format code are ignored
//   (This means that any relocInfo can be disabled by setting
//   its type to none.  See relocInfo::remove.)
// relocInfo::oop_type -- a reference to an oop
//   Value:  an oop, or else the address (handle) of an oop
//   Instruction types: memory (load), set (load address)
//   Data:  []       an oop stored in 4 bytes of instruction
//          [n]      n is the index of an oop in the CodeBlob's oop pool
//          [[N]n l] and l is a byte offset to be applied to the oop
//          [Nn Ll]  both index and offset may be 32 bits if necessary
//   Here is a special hack, used only by the old compiler:
//          [[N]n 00] the value is the __address__ of the nth oop in the pool
//   (Note that the offset allows optimal references to class variables.)
// relocInfo::internal_word_type -- an address within the same CodeBlob
// relocInfo::section_word_type -- same, but can refer to another section
//   Value:  an address in the CodeBlob's code or constants section
//   Instruction types: memory (load), set (load address)
//   Data:  []     stored in 4 bytes of instruction
//          [[L]l] a relative offset (see [About Offsets] below)
//   In the case of section_word_type, the offset is relative to a section
//   base address, and the section number (e.g., SECT_INSTS) is encoded
//   into the low two bits of the offset L.
// relocInfo::external_word_type -- a fixed address in the runtime system
//   Value:  an address
//   Instruction types: memory (load), set (load address)
//   Data:  []   stored in 4 bytes of instruction
//          [n]  the index of a "well-known" stub (usual case on RISC)
//          [Ll] a 32-bit address
// relocInfo::runtime_call_type -- a fixed subroutine in the runtime system
//   Value:  an address
//   Instruction types: PC-relative call (or a PC-relative branch)
//   Data:  []   stored in 4 bytes of instruction
// relocInfo::static_call_type -- a static call
//   Value:  an CodeBlob, a stub, or a fixup routine
//   Instruction types: a call
//   Data:  []
//   The identity of the callee is extracted from debugging information.
//   //%note reloc_3
// relocInfo::virtual_call_type -- a virtual call site (which includes an inline
//                                 cache)
//   Value:  an CodeBlob, a stub, the interpreter, or a fixup routine
//   Instruction types: a call, plus some associated set-oop instructions
//   Data:  []       the associated set-oops are adjacent to the call
//          [n]      n is a relative offset to the first set-oop
//          [[N]n l] and l is a limit within which the set-oops occur
//          [Nn Ll]  both n and l may be 32 bits if necessary
//   The identity of the callee is extracted from debugging information.
// relocInfo::opt_virtual_call_type -- a virtual call site that is statically bound
//    Same info as a static_call_type. We use a special type, so the handling of
//    virtuals and statics are separated.
//   The offset n points to the first set-oop.  (See [About Offsets] below.)
//   In turn, the set-oop instruction specifies or contains an oop cell devoted
//   exclusively to the IC call, which can be patched along with the call.
//   The locations of any other set-oops are found by searching the relocation
//   information starting at the first set-oop, and continuing until all
//   relocations up through l have been inspected.  The value l is another
//   relative offset.  (Both n and l are relative to the call's first byte.)
//   The limit l of the search is exclusive.  However, if it points within
//   the call (e.g., offset zero), it is adjusted to point after the call and
//   any associated machine-specific delay slot.
//   Since the offsets could be as wide as 32-bits, these conventions
//   put no restrictions whatever upon code reorganization.
//   The compiler is responsible for ensuring that transition from a clean
//   state to a monomorphic compiled state is MP-safe.  This implies that
//   the system must respond well to intermediate states where a random
//   subset of the set-oops has been correctly from the clean state
//   upon entry to the VEP of the compiled method.  In the case of a
//   machine (Intel) with a single set-oop instruction, the 32-bit
//   immediate field must not straddle a unit of memory coherence.
//   //%note reloc_3
// relocInfo::breakpoint_type -- a conditional breakpoint in the code
//   Value:  none
//   Instruction types: any whatsoever
//   Data:  [b [T]t  i...]
//   The b is a bit-packed word representing the breakpoint's attributes.
//   The t is a target address which the breakpoint calls (when it is enabled).
//   The i... is a place to store one or two instruction words overwritten
//   by a trap, so that the breakpoint may be subsequently removed.
// relocInfo::static_stub_type -- an extra stub for each static_call_type
//   Value:  none
//   Instruction types: a virtual call:  { set_oop; jump; }
//   Data:  [[N]n]  the offset of the associated static_call reloc
//   This stub becomes the target of a static call which must be upgraded
//   to a virtual call (because the callee is interpreted).
//   See [About Offsets] below.
//   //%note reloc_2
// For example:
//   INSTRUCTIONS                        RELOC: TYPE    PREFIX DATA
//   ------------                               ----    -----------
// sethi      %hi(myObject),  R               oop_type [n(myObject)]
// ld      [R+%lo(myObject)+fldOffset], R2    oop_type [n(myObject) fldOffset]
// add R2, 1, R2
// st  R2, [R+%lo(myObject)+fldOffset]        oop_type [n(myObject) fldOffset]
//%note reloc_1
// This uses 4 instruction words, 8 relocation halfwords,
// and an entry (which is sharable) in the CodeBlob's oop pool,
// for a total of 36 bytes.
// Note that the compiler is responsible for ensuring the "fldOffset" when
// added to "%lo(myObject)" does not overflow the immediate fields of the
// memory instructions.
// [About Offsets] Relative offsets are supplied to this module as
// positive byte offsets, but they may be internally stored scaled
// and/or negated, depending on what is most compact for the target
// system.  Since the object pointed to by the offset typically
// precedes the relocation address, it is profitable to store
// these negative offsets as positive numbers, but this decision
// is internal to the relocation information abstractions.

class Relocation;
class CodeBuffer;
class CodeSection;
class RelocIterator;

class relocInfo VALUE_OBJ_CLASS_SPEC {
  friend class RelocIterator;
  enum relocType {
    none                    =  0, // Used when no relocation should be generated
    oop_type                =  1, // embedded oop
    virtual_call_type       =  2, // a standard inline cache call for a virtual send
    opt_virtual_call_type   =  3, // a virtual call that has been statically bound (i.e., no IC cache)
    static_call_type        =  4, // a static send
    static_stub_type        =  5, // stub-entry for static send  (takes care of interpreter case)
    runtime_call_type       =  6, // call to fixed external routine
    external_word_type      =  7, // reference to fixed external address
    internal_word_type      =  8, // reference within the current code blob
    section_word_type       =  9, // internal, but a cross-section reference
    poll_type               = 10, // polling instruction for safepoints
    poll_return_type        = 11, // polling instruction for safepoints at return
    breakpoint_type         = 12, // an initialization barrier or safepoint
    yet_unused_type         = 13, // Still unused
    yet_unused_type_2       = 14, // Still unused
    data_prefix_tag         = 15, // tag for a prefix (carries data arguments)
    type_mask               = 15  // A mask which selects only the above values

  unsigned short _value;

  enum RawBitsToken { RAW_BITS };
  relocInfo(relocType type, RawBitsToken ignore, int bits)
    : _value((type << nontype_width) + bits) { }

  relocInfo(relocType type, RawBitsToken ignore, int off, int f)
    : _value((type << nontype_width) + (off / (unsigned)offset_unit) + (f << offset_width)) { }

  // constructor
  relocInfo(relocType type, int offset, int format = 0)
#ifndef ASSERT
    (*this) = relocInfo(type, RAW_BITS, offset, format);
  // Put a bunch of assertions out-of-line.

  #define APPLY_TO_RELOCATIONS(visitor) \
    visitor(oop) \
    visitor(virtual_call) \
    visitor(opt_virtual_call) \
    visitor(static_call) \
    visitor(static_stub) \
    visitor(runtime_call) \
    visitor(external_word) \
    visitor(internal_word) \
    visitor(poll) \
    visitor(poll_return) \
    visitor(breakpoint) \
    visitor(section_word) \

  enum {
    value_width             = sizeof(unsigned short) * BitsPerByte,
    type_width              = 4,   // == log2(type_mask+1)
    nontype_width           = value_width - type_width,
    datalen_width           = nontype_width-1,
    datalen_tag             = 1 << datalen_width,  // or-ed into _value
    datalen_limit           = 1 << datalen_width,
    datalen_mask            = (1 << datalen_width)-1

  // accessors
  relocType  type()       const { return (relocType)((unsigned)_value >> nontype_width); }
  int  format()           const { return format_mask==0? 0: format_mask &
                                         ((unsigned)_value >> offset_width); }
  int  addr_offset()      const { assert(!is_prefix(), "must have offset");
                                  return (_value & offset_mask)*offset_unit; }

  const short* data()     const { assert(is_datalen(), "must have data");
                                  return (const short*)(this + 1); }
  int          datalen()  const { assert(is_datalen(), "must have data");
                                  return (_value & datalen_mask); }
  int         immediate() const { assert(is_immediate(), "must have immed");
                                  return (_value & datalen_mask); }
  static int addr_unit()        { return offset_unit; }
  static int offset_limit()     { return (1 << offset_width) * offset_unit; }

  void set_type(relocType type);
  void set_format(int format);

  void remove() { set_type(none); }

  bool is_none()                const { return type() == none; }
  bool is_prefix()              const { return type() == data_prefix_tag; }
  bool is_datalen()             const { assert(is_prefix(), "must be prefix");
                                        return (_value & datalen_tag) != 0; }
  bool is_immediate()           const { assert(is_prefix(), "must be prefix");
                                        return (_value & datalen_tag) == 0; }

  // Occasionally records of type relocInfo::none will appear in the stream.
  // We do not bother to filter these out, but clients should ignore them.
  // These records serve as "filler" in three ways:
  //  - to skip large spans of unrelocated code (this is rare)
  //  - to pad out the relocInfo array to the required oop alignment
  //  - to disable old relocation information which is no longer applicable

  inline friend relocInfo filler_relocInfo();

  // Every non-prefix relocation may be preceded by at most one prefix,
  // which supplies 1 or more halfwords of associated data.  Conventionally,
  // an int is represented by 0, 1, or 2 halfwords, depending on how
  // many bits are required to represent the value.  (In addition,
  // if the sole halfword is a 10-bit unsigned number, it is made
  // "immediate" in the prefix header word itself.  This optimization
  // is invisible outside this module.)

  inline friend relocInfo prefix_relocInfo(int datalen = 0);

  // an immediate relocInfo optimizes a prefix with one 10-bit unsigned value
  static relocInfo immediate_relocInfo(int data0) {
    assert(fits_into_immediate(data0), "data0 in limits");
    return relocInfo(relocInfo::data_prefix_tag, RAW_BITS, data0);
  static bool fits_into_immediate(int data0) {
    return (data0 >= 0 && data0 < datalen_limit);

  // Support routines for compilers.

  // This routine takes an infant relocInfo (unprefixed) and
  // edits in its prefix, if any.  It also updates dest.locs_end.
  void initialize(CodeSection* dest, Relocation* reloc);

  // This routine updates a prefix and returns the limit pointer.
  // It tries to compress the prefix from 32 to 16 bits, and if
  // successful returns a reduced "prefix_limit" pointer.
  relocInfo* finish_prefix(short* prefix_limit);

  // bit-packers for the data array:

  // As it happens, the bytes within the shorts are ordered natively,
  // but the shorts within the word are ordered big-endian.
  // This is an arbitrary choice, made this way mainly to ease debugging.
  static int data0_from_int(jint x)         { return x >> value_width; }
  static int data1_from_int(jint x)         { return (short)x; }
  static jint jint_from_data(short* data) {
    return (data[0] << value_width) + (unsigned short)data[1];

  static jint short_data_at(int n, short* data, int datalen) {
    return datalen > n ? data[n] : 0;

  static jint jint_data_at(int n, short* data, int datalen) {
    return datalen > n+1 ? jint_from_data(&data[n]) : short_data_at(n, data, datalen);

  // Update methods for relocation information
  // (since code is dynamically patched, we also need to dynamically update the relocation info)
  // Both methods takes old_type, so it is able to performe sanity checks on the information removed.
  static void change_reloc_info_for_address(RelocIterator *itr, address pc, relocType old_type, relocType new_type);
  static void remove_reloc_info_for_address(RelocIterator *itr, address pc, relocType old_type);

  // Machine dependent stuff
  #include "incls/_relocInfo_pd.hpp.incl"

  // Derived constant, based on format_width which is PD:
  enum {
    offset_width       = nontype_width - format_width,
    offset_mask        = (1<<offset_width) - 1,
    format_mask        = (1<<format_width) - 1
  enum {
    // Conservatively large estimate of maximum length (in shorts)
    // of any relocation record (probably breakpoints are largest).
    // Extended format is length prefix, data words, and tag/offset suffix.
    length_limit       = 1 + 1 + (3*BytesPerWord/BytesPerShort) + 1,
    have_format        = format_width > 0

#define FORWARD_DECLARE_EACH_CLASS(name)              \
class name##_Relocation;

inline relocInfo filler_relocInfo() {
  return relocInfo(relocInfo::none, relocInfo::offset_limit() - relocInfo::offset_unit);

inline relocInfo prefix_relocInfo(int datalen) {
  assert(relocInfo::fits_into_immediate(datalen), "datalen in limits");
  return relocInfo(relocInfo::data_prefix_tag, relocInfo::RAW_BITS, relocInfo::datalen_tag | datalen);

// Holder for flyweight relocation objects.
// Although the flyweight subclasses are of varying sizes,
// the holder is "one size fits all".
class RelocationHolder VALUE_OBJ_CLASS_SPEC {
  friend class Relocation;
  friend class CodeSection;

  // this preallocated memory must accommodate all subclasses of Relocation
  // (this number is assertion-checked in Relocation::operator new)
  enum { _relocbuf_size = 5 };
  void* _relocbuf[ _relocbuf_size ];

  Relocation* reloc() const { return (Relocation*) &_relocbuf[0]; }
  inline relocInfo::relocType type() const;

  // Add a constant offset to a relocation.  Helper for class Address.
  RelocationHolder plus(int offset) const;

  inline RelocationHolder();                // initializes type to none

  inline RelocationHolder(Relocation* r);   // make a copy

  static const RelocationHolder none;

// A RelocIterator iterates through the relocation information of a CodeBlob.
// It is a variable BoundRelocation which is able to take on successive
// values as it is advanced through a code stream.
// Usage:
//   RelocIterator iter(nm);
//   while ( {
//     iter.reloc()->some_operation();
//   }
// or:
//   RelocIterator iter(nm);
//   while ( {
//     switch (iter.type()) {
//      case relocInfo::oop_type          :
//      case relocInfo::ic_type           :
//      case relocInfo::prim_type         :
//      case relocInfo::uncommon_type     :
//      case relocInfo::runtime_call_type :
//      case relocInfo::internal_word_type:
//      case relocInfo::external_word_type:
//      ...
//     }
//   }

class RelocIterator : public StackObj {
  enum { SECT_CONSTS = 2,
         SECT_LIMIT = 3 };  // must be equal to CodeBuffer::SECT_LIMIT
  friend class Relocation;
  friend class relocInfo;       // for change_reloc_info_for_address only
  typedef relocInfo::relocType relocType;

  address    _limit;   // stop producing relocations after this _addr
  relocInfo* _current; // the current relocation information
  relocInfo* _end;     // end marker; we're done iterating when _current == _end
  CodeBlob*  _code;    // compiled method containing _addr
  address    _addr;    // instruction to which the relocation applies
  short      _databuf; // spare buffer for compressed data
  short*     _data;    // pointer to the relocation's data
  short      _datalen; // number of halfwords in _data
  char       _format;  // position within the instruction

  // Base addresses needed to compute targets of section_word_type relocs.
  address    _section_start[SECT_LIMIT];

  void set_has_current(bool b) {
    _datalen = !b ? -1 : 0;
    debug_only(_data = NULL);
  void set_current(relocInfo& ri) {
    _current = &ri;

  RelocationHolder _rh; // where the current relocation is allocated

  relocInfo* current() const { assert(has_current(), "must have current");
                               return _current; }

  void set_limits(address begin, address limit);

  void advance_over_prefix();    // helper method

  void initialize_misc() {
    for (int i = 0; i < SECT_LIMIT; i++) {
      _section_start[i] = NULL;  // these will be lazily computed, if needed

  address compute_section_start(int n) const;  // out-of-line helper

  void initialize(CodeBlob* nm, address begin, address limit);

  friend class PatchingRelocIterator;
  // make an uninitialized one, for PatchingRelocIterator:
  RelocIterator() { initialize_misc(); }

  // constructor
  RelocIterator(CodeBlob* cb,    address begin = NULL, address limit = NULL);
  RelocIterator(CodeSection* cb, address begin = NULL, address limit = NULL);

  // get next reloc info, return !eos
  bool next() {
    assert(_current <= _end, "must not overrun relocInfo");
    if (_current == _end) {
      return false;

    if (_current->is_prefix()) {
      assert(!current()->is_prefix(), "only one prefix at a time");

    _addr += _current->addr_offset();

    if (_limit != NULL && _addr >= _limit) {
      return false;

    if (relocInfo::have_format)  _format = current()->format();
    return true;

  // accessors
  address      limit()        const { return _limit; }
  void     set_limit(address x);
  relocType    type()         const { return current()->type(); }
  int          format()       const { return (relocInfo::have_format) ? current()->format() : 0; }
  address      addr()         const { return _addr; }
  CodeBlob*    code()         const { return _code; }
  short*       data()         const { return _data; }
  int          datalen()      const { return _datalen; }
  bool     has_current()      const { return _datalen >= 0; }

  void       set_addr(address addr) { _addr = addr; }
  bool   addr_in_const()      const { return addr() >= section_start(SECT_CONSTS); }

  address section_start(int n) const {
    address res = _section_start[n];
    return (res != NULL) ? res : compute_section_start(n);

  // The address points to the affected displacement part of the instruction.
  // For RISC, this is just the whole instruction.
  // For Intel, this is an unaligned 32-bit word.

  // type-specific relocation accessors:  oop_Relocation* oop_reloc(), etc.
  #define EACH_TYPE(name)                               \
  inline name##_Relocation* name##_reloc();
  #undef EACH_TYPE
  // generic relocation accessor; switches on type to call the above
  Relocation* reloc();

  // CodeBlob's have relocation indexes for faster random access:
  static int locs_and_index_size(int code_size, int locs_size);
  // Store an index into [dest_start+dest_count..dest_end).
  // At dest_start[0..dest_count] is the actual relocation information.
  // Everything else up to dest_end is free space for the index.
  static void create_index(relocInfo* dest_begin, int dest_count, relocInfo* dest_end);

#ifndef PRODUCT
  void print();
  void print_current();

// A Relocation is a flyweight object allocated within a RelocationHolder.
// It represents the relocation data of relocation record.
// So, the RelocIterator unpacks relocInfos into Relocations.

class Relocation VALUE_OBJ_CLASS_SPEC {
  friend class RelocationHolder;
  friend class RelocIterator;

  static void guarantee_size();

  // When a relocation has been created by a RelocIterator,
  // this field is non-null.  It allows the relocation to know
  // its context, such as the address to which it applies.
  RelocIterator* _binding;

  RelocIterator* binding() const {
    assert(_binding != NULL, "must be bound");
    return _binding;
  void set_binding(RelocIterator* b) {
    assert(_binding == NULL, "must be unbound");
    _binding = b;
    assert(_binding != NULL, "must now be bound");

  Relocation() {
    _binding = NULL;

  static RelocationHolder newHolder() {
    return RelocationHolder();

  void* operator new(size_t size, const RelocationHolder& holder) {
    if (size > sizeof(holder._relocbuf)) guarantee_size();
    assert((void* const *)holder.reloc() == &holder._relocbuf[0], "ptrs must agree");
    return holder.reloc();

  // make a generic relocation for a given type (if possible)
  static RelocationHolder spec_simple(relocInfo::relocType rtype);

  // here is the type-specific hook which writes relocation data:
  virtual void pack_data_to(CodeSection* dest) { }

  // here is the type-specific hook which reads (unpacks) relocation data:
  virtual void unpack_data() {
    assert(datalen()==0 || type()==relocInfo::none, "no data here");

  // Helper functions for pack_data_to() and unpack_data().

  // Most of the compression logic is confined here.
  // (The "immediate data" mechanism of relocInfo works independently
  // of this stuff, and acts to further compress most 1-word data prefixes.)

  // A variable-width int is encoded as a short if it will fit in 16 bits.
  // The decoder looks at datalen to decide whether to unpack short or jint.
  // Most relocation records are quite simple, containing at most two ints.

  static bool is_short(jint x) { return x == (short)x; }
  static short* add_short(short* p, int x)  { *p++ = x; return p; }
  static short* add_jint (short* p, jint x) {
    *p++ = relocInfo::data0_from_int(x); *p++ = relocInfo::data1_from_int(x);
    return p;
  static short* add_var_int(short* p, jint x) {   // add a variable-width int
    if (is_short(x))  p = add_short(p, x);
    else              p = add_jint (p, x);
    return p;

  static short* pack_1_int_to(short* p, jint x0) {
    // Format is one of:  [] [x] [Xx]
    if (x0 != 0)  p = add_var_int(p, x0);
    return p;
  int unpack_1_int() {
    assert(datalen() <= 2, "too much data");
    return relocInfo::jint_data_at(0, data(), datalen());

  // With two ints, the short form is used only if both ints are short.
  short* pack_2_ints_to(short* p, jint x0, jint x1) {
    // Format is one of:  [] [x y?] [Xx Y?y]
    if (x0 == 0 && x1 == 0) {
      // no halfwords needed to store zeroes
    } else if (is_short(x0) && is_short(x1)) {
      // 1-2 halfwords needed to store shorts
      p = add_short(p, x0); if (x1!=0) p = add_short(p, x1);
    } else {
      // 3-4 halfwords needed to store jints
      p = add_jint(p, x0);             p = add_var_int(p, x1);
    return p;
  void unpack_2_ints(jint& x0, jint& x1) {
    int    dlen = datalen();
    short* dp  = data();
    if (dlen <= 2) {
      x0 = relocInfo::short_data_at(0, dp, dlen);
      x1 = relocInfo::short_data_at(1, dp, dlen);
    } else {
      assert(dlen <= 4, "too much data");
      x0 = relocInfo::jint_data_at(0, dp, dlen);
      x1 = relocInfo::jint_data_at(2, dp, dlen);

  // platform-dependent utilities for decoding and patching instructions
  void       pd_set_data_value       (address x, intptr_t off); // a set or mem-ref
  address    pd_call_destination     (address orig_addr = NULL);
  void       pd_set_call_destination (address x);
  void       pd_swap_in_breakpoint   (address x, short* instrs, int instrlen);
  void       pd_swap_out_breakpoint  (address x, short* instrs, int instrlen);
  static int pd_breakpoint_size      ();

  // this extracts the address of an address in the code stream instead of the reloc data
  address* pd_address_in_code       ();

  // this extracts an address from the code stream instead of the reloc data
  address  pd_get_address_from_code ();

  // these convert from byte offsets, to scaled offsets, to addresses
  static jint scaled_offset(address x, address base) {
    int byte_offset = x - base;
    int offset = -byte_offset / relocInfo::addr_unit();
    assert(address_from_scaled_offset(offset, base) == x, "just checkin'");
    return offset;
  static jint scaled_offset_null_special(address x, address base) {
    // Some relocations treat offset=0 as meaning NULL.
    // Handle this extra convention carefully.
    if (x == NULL)  return 0;
    assert(x != base, "offset must not be zero");
    return scaled_offset(x, base);
  static address address_from_scaled_offset(jint offset, address base) {
    int byte_offset = -( offset * relocInfo::addr_unit() );
    return base + byte_offset;

  // these convert between indexes and addresses in the runtime system
  static int32_t runtime_address_to_index(address runtime_address);
  static address index_to_runtime_address(int32_t index);

  // helpers for mapping between old and new addresses after a move or resize
  address old_addr_for(address newa, const CodeBuffer* src, CodeBuffer* dest);
  address new_addr_for(address olda, const CodeBuffer* src, CodeBuffer* dest);
  void normalize_address(address& addr, const CodeSection* dest, bool allow_other_sections = false);

  // accessors which only make sense for a bound Relocation
  address   addr()         const { return binding()->addr(); }
  CodeBlob* code()         const { return binding()->code(); }
  bool      addr_in_const() const { return binding()->addr_in_const(); }
  short*   data()         const { return binding()->data(); }
  int      datalen()      const { return binding()->datalen(); }
  int      format()       const { return binding()->format(); }

  virtual relocInfo::relocType type()            { return relocInfo::none; }

  // is it a call instruction?
  virtual bool is_call()                         { return false; }

  // is it a data movement instruction?
  virtual bool is_data()                         { return false; }

  // some relocations can compute their own values
  virtual address  value();

  // all relocations are able to reassert their values
  virtual void set_value(address x);

  virtual void clear_inline_cache()              { }

  // This method assumes that all virtual/static (inline) caches are cleared (since for static_call_type and
  // ic_call_type is not always posisition dependent (depending on the state of the cache)). However, this is
  // probably a reasonable assumption, since empty caches simplifies code reloacation.
  virtual void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest) { }

  void print();

// certain inlines must be deferred until class Relocation is defined:

inline RelocationHolder::RelocationHolder() {
  // initialize the vtbl, just to keep things type-safe
  new(*this) Relocation();

inline RelocationHolder::RelocationHolder(Relocation* r) {
  // wordwise copy from r (ok if it copies garbage after r)
  for (int i = 0; i < _relocbuf_size; i++) {
    _relocbuf[i] = ((void**)r)[i];

relocInfo::relocType RelocationHolder::type() const {
  return reloc()->type();

// A DataRelocation always points at a memory or load-constant instruction..
// It is absolute on most machines, and the constant is split on RISCs.
// The specific subtypes are oop, external_word, and internal_word.
// By convention, the "value" does not include a separately reckoned "offset".
class DataRelocation : public Relocation {
  bool          is_data()                      { return true; }

  // both target and offset must be computed somehow from relocation data
  virtual int    offset()                      { return 0; }
  address         value()                      = 0;
  void        set_value(address x)             { set_value(x, offset()); }
  void        set_value(address x, intptr_t o) {
    if (addr_in_const())
      *(address*)addr() = x;
      pd_set_data_value(x, o);

  // The "o" (displacement) argument is relevant only to split relocations
  // on RISC machines.  In some CPUs (SPARC), the set-hi and set-lo ins'ns
  // can encode more than 32 bits between them.  This allows compilers to
  // share set-hi instructions between addresses that differ by a small
  // offset (e.g., different static variables in the same class).
  // On such machines, the "x" argument to set_value on all set-lo
  // instructions must be the same as the "x" argument for the
  // corresponding set-hi instructions.  The "o" arguments for the
  // set-hi instructions are ignored, and must not affect the high-half
  // immediate constant.  The "o" arguments for the set-lo instructions are
  // added into the low-half immediate constant, and must not overflow it.

// A CallRelocation always points at a call instruction.
// It is PC-relative on most machines.
class CallRelocation : public Relocation {
  bool is_call() { return true; }

  address  destination()                    { return pd_call_destination(); }
  void     set_destination(address x); // pd_set_call_destination

  void     fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);
  address  value()                          { return destination();  }
  void     set_value(address x)             { set_destination(x); }

class oop_Relocation : public DataRelocation {
  relocInfo::relocType type() { return relocInfo::oop_type; }

  // encode in one of these formats:  [] [n] [n l] [Nn l] [Nn Ll]
  // an oop in the CodeBlob's oop pool
  static RelocationHolder spec(int oop_index, int offset = 0) {
    assert(oop_index > 0, "must be a pool-resident oop");
    RelocationHolder rh = newHolder();
    new(rh) oop_Relocation(oop_index, offset);
    return rh;
  // an oop in the instruction stream
  static RelocationHolder spec_for_immediate() {
    const int oop_index = 0;
    const int offset    = 0;    // if you want an offset, use the oop pool
    RelocationHolder rh = newHolder();
    new(rh) oop_Relocation(oop_index, offset);
    return rh;

  jint _oop_index;                  // if > 0, index into CodeBlob::oop_at
  jint _offset;                     // byte offset to apply to the oop itself

  oop_Relocation(int oop_index, int offset) {
    _oop_index = oop_index; _offset = offset;

  friend class RelocIterator;
  oop_Relocation() { }

  int oop_index() { return _oop_index; }
  int offset()    { return _offset; }

  // data is packed in "2_ints" format:  [i o] or [Ii Oo]
  void pack_data_to(CodeSection* dest);
  void unpack_data();

  void fix_oop_relocation();        // reasserts oop value

  address value()  { return (address) *oop_addr(); }

  bool oop_is_immediate()  { return oop_index() == 0; }

  oop* oop_addr();                  // addr or &pool[jint_data]
  oop  oop_value();                 // *oop_addr
  // Note:  oop_value transparently converts Universe::non_oop_word to NULL.

class virtual_call_Relocation : public CallRelocation {
  relocInfo::relocType type() { return relocInfo::virtual_call_type; }

  // "first_oop" points to the first associated set-oop.
  // The oop_limit helps find the last associated set-oop.
  // (See comments at the top of this file.)
  static RelocationHolder spec(address first_oop, address oop_limit = NULL) {
    RelocationHolder rh = newHolder();
    new(rh) virtual_call_Relocation(first_oop, oop_limit);
    return rh;

  virtual_call_Relocation(address first_oop, address oop_limit) {
    _first_oop = first_oop; _oop_limit = oop_limit;
    assert(first_oop != NULL, "first oop address must be specified");

  address _first_oop;               // location of first set-oop instruction
  address _oop_limit;               // search limit for set-oop instructions

  friend class RelocIterator;
  virtual_call_Relocation() { }

  address first_oop();
  address oop_limit();

  // data is packed as scaled offsets in "2_ints" format:  [f l] or [Ff Ll]
  // oop_limit is set to 0 if the limit falls somewhere within the call.
  // When unpacking, a zero oop_limit is taken to refer to the end of the call.
  // (This has the effect of bringing in the call's delay slot on SPARC.)
  void pack_data_to(CodeSection* dest);
  void unpack_data();

  void clear_inline_cache();

  // Figure out where an ic_call is hiding, given a set-oop or call.
  // Either ic_call or first_oop must be non-null; the other is deduced.
  // Code if non-NULL must be the CodeBlob, else it is deduced.
  // The address of the patchable oop is also deduced.
  // The returned iterator will enumerate over the oops and the ic_call,
  // as well as any other relocations that happen to be in that span of code.
  // Recognize relevant set_oops with:  oop_reloc()->oop_addr() == oop_addr.
  static RelocIterator parse_ic(CodeBlob* &code, address &ic_call, address &first_oop, oop* &oop_addr, bool *is_optimized);

class opt_virtual_call_Relocation : public CallRelocation {
  relocInfo::relocType type() { return relocInfo::opt_virtual_call_type; }

  static RelocationHolder spec() {
    RelocationHolder rh = newHolder();
    new(rh) opt_virtual_call_Relocation();
    return rh;

  friend class RelocIterator;
  opt_virtual_call_Relocation() { }

  void clear_inline_cache();

  // find the matching static_stub
  address static_stub();

class static_call_Relocation : public CallRelocation {
  relocInfo::relocType type() { return relocInfo::static_call_type; }

  static RelocationHolder spec() {
    RelocationHolder rh = newHolder();
    new(rh) static_call_Relocation();
    return rh;

  friend class RelocIterator;
  static_call_Relocation() { }

  void clear_inline_cache();

  // find the matching static_stub
  address static_stub();

class static_stub_Relocation : public Relocation {
  relocInfo::relocType type() { return relocInfo::static_stub_type; }

  static RelocationHolder spec(address static_call) {
    RelocationHolder rh = newHolder();
    new(rh) static_stub_Relocation(static_call);
    return rh;

  address _static_call;             // location of corresponding static_call

  static_stub_Relocation(address static_call) {
    _static_call = static_call;

  friend class RelocIterator;
  static_stub_Relocation() { }

  void clear_inline_cache();

  address static_call() { return _static_call; }

  // data is packed as a scaled offset in "1_int" format:  [c] or [Cc]
  void pack_data_to(CodeSection* dest);
  void unpack_data();

class runtime_call_Relocation : public CallRelocation {
  relocInfo::relocType type() { return relocInfo::runtime_call_type; }

  static RelocationHolder spec() {
    RelocationHolder rh = newHolder();
    new(rh) runtime_call_Relocation();
    return rh;

  friend class RelocIterator;
  runtime_call_Relocation() { }


class external_word_Relocation : public DataRelocation {
  relocInfo::relocType type() { return relocInfo::external_word_type; }

  static RelocationHolder spec(address target) {
    assert(target != NULL, "must not be null");
    RelocationHolder rh = newHolder();
    new(rh) external_word_Relocation(target);
    return rh;

  // Use this one where all 32/64 bits of the target live in the code stream.
  // The target must be an intptr_t, and must be absolute (not relative).
  static RelocationHolder spec_for_immediate() {
    RelocationHolder rh = newHolder();
    new(rh) external_word_Relocation(NULL);
    return rh;

  address _target;                  // address in runtime

  external_word_Relocation(address target) {
    _target = target;

  friend class RelocIterator;
  external_word_Relocation() { }

  // data is packed as a well-known address in "1_int" format:  [a] or [Aa]
  // The function runtime_address_to_index is used to turn full addresses
  // to short indexes, if they are pre-registered by the stub mechanism.
  // If the "a" value is 0 (i.e., _target is NULL), the address is stored
  // in the code stream.  See external_word_Relocation::target().
  void pack_data_to(CodeSection* dest);
  void unpack_data();

  void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);
  address  target();        // if _target==NULL, fetch addr from code stream
  address  value()          { return target(); }

class internal_word_Relocation : public DataRelocation {
  relocInfo::relocType type() { return relocInfo::internal_word_type; }

  static RelocationHolder spec(address target) {
    assert(target != NULL, "must not be null");
    RelocationHolder rh = newHolder();
    new(rh) internal_word_Relocation(target);
    return rh;

  // use this one where all the bits of the target can fit in the code stream:
  static RelocationHolder spec_for_immediate() {
    RelocationHolder rh = newHolder();
    new(rh) internal_word_Relocation(NULL);
    return rh;

  internal_word_Relocation(address target) {
    _target  = target;
    _section = -1;  // self-relative

  address _target;                  // address in CodeBlob
  int     _section;                 // section providing base address, if any

  friend class RelocIterator;
  internal_word_Relocation() { }

  // bit-width of LSB field in packed offset, if section >= 0
  enum { section_width = 2 }; // must equal CodeBuffer::sect_bits

  // data is packed as a scaled offset in "1_int" format:  [o] or [Oo]
  // If the "o" value is 0 (i.e., _target is NULL), the offset is stored
  // in the code stream.  See internal_word_Relocation::target().
  // If _section is not -1, it is appended to the low bits of the offset.
  void pack_data_to(CodeSection* dest);
  void unpack_data();

  void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);
  address  target();        // if _target==NULL, fetch addr from code stream
  int      section()        { return _section;   }
  address  value()          { return target();   }

class section_word_Relocation : public internal_word_Relocation {
  relocInfo::relocType type() { return relocInfo::section_word_type; }

  static RelocationHolder spec(address target, int section) {
    RelocationHolder rh = newHolder();
    new(rh) section_word_Relocation(target, section);
    return rh;

  section_word_Relocation(address target, int section) {
    assert(target != NULL, "must not be null");
    assert(section >= 0, "must be a valid section");
    _target  = target;
    _section = section;

  //void pack_data_to -- inherited
  void unpack_data();

  friend class RelocIterator;
  section_word_Relocation() { }

class poll_Relocation : public Relocation {
  bool          is_data()                      { return true; }
  relocInfo::relocType type() { return relocInfo::poll_type; }
  void     fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);

class poll_return_Relocation : public Relocation {
  bool          is_data()                      { return true; }
  relocInfo::relocType type() { return relocInfo::poll_return_type; }
  void     fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);

class breakpoint_Relocation : public Relocation {
  relocInfo::relocType type() { return relocInfo::breakpoint_type; }

  enum {
    // attributes which affect the interpretation of the data:
    removable_attr = 0x0010,   // buffer [i...] allows for undoing the trap
    internal_attr  = 0x0020,   // the target is an internal addr (local stub)
    settable_attr  = 0x0040,   // the target is settable

    // states which can change over time:
    enabled_state  = 0x0100,   // breakpoint must be active in running code
    active_state   = 0x0200,   // breakpoint instruction actually in code

    kind_mask      = 0x000F,   // mask for extracting kind
    high_bit       = 0x4000    // extra bit which is always set

  enum {
    // kinds:
    initialization = 1,
    safepoint      = 2

  // If target is NULL, 32 bits are reserved for a later set_target().
  static RelocationHolder spec(int kind, address target = NULL, bool internal_target = false) {
    RelocationHolder rh = newHolder();
    new(rh) breakpoint_Relocation(kind, target, internal_target);
    return rh;

  // We require every bits value to NOT to fit into relocInfo::datalen_width,
  // because we are going to actually store state in the reloc, and so
  // cannot allow it to be compressed (and hence copied by the iterator).

  short   _bits;                  // bit-encoded kind, attrs, & state
  address _target;

  breakpoint_Relocation(int kind, address target, bool internal_target);

  friend class RelocIterator;
  breakpoint_Relocation() { }

  short    bits()       const { return _bits; }
  short&   live_bits()  const { return data()[0]; }
  short*   instrs()     const { return data() + datalen() - instrlen(); }
  int      instrlen()   const { return removable() ? pd_breakpoint_size() : 0; }

  void set_bits(short x) {
    assert(live_bits() == _bits, "must be the only mutator of reloc info");
    live_bits() = _bits = x;

  address  target()     const;
  void set_target(address x);

  int  kind()           const { return  bits() & kind_mask; }
  bool enabled()        const { return (bits() &  enabled_state) != 0; }
  bool active()         const { return (bits() &   active_state) != 0; }
  bool internal()       const { return (bits() &  internal_attr) != 0; }
  bool removable()      const { return (bits() & removable_attr) != 0; }
  bool settable()       const { return (bits() &  settable_attr) != 0; }

  void set_enabled(bool b);     // to activate, you must also say set_active
  void set_active(bool b);      // actually inserts bpt (must be enabled 1st)

  // data is packed as 16 bits, followed by the target (1 or 2 words), followed
  // if necessary by empty storage for saving away original instruction bytes.
  void pack_data_to(CodeSection* dest);
  void unpack_data();

  // during certain operations, breakpoints must be out of the way:
  void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest) {
    assert(!active(), "cannot perform relocation on enabled breakpoints");

// We know all the xxx_Relocation classes, so now we can define these:
#define EACH_CASE(name)                                         \
inline name##_Relocation* RelocIterator::name##_reloc() {       \
  assert(type() == relocInfo::name##_type, "type must agree");  \
  /* The purpose of the placed "new" is to re-use the same */   \
  /* stack storage for each new iteration. */                   \
  name##_Relocation* r = new(_rh) name##_Relocation();          \
  r->set_binding(this);                                         \
  r->name##_Relocation::unpack_data();                          \
  return r;                                                     \
#undef EACH_CASE

inline RelocIterator::RelocIterator(CodeBlob* cb, address begin, address limit) {
  initialize(cb, begin, limit);

// if you are going to patch code, you should use this subclass of
// RelocIterator
class PatchingRelocIterator : public RelocIterator {
  RelocIterator _init_state;

  void prepass();               // deactivates all breakpoints
  void postpass();              // reactivates all enabled breakpoints

  // do not copy these puppies; it would have unpredictable side effects
  // these are private and have no bodies defined because they should not be called
  PatchingRelocIterator(const RelocIterator&);
  void        operator=(const RelocIterator&);

  PatchingRelocIterator(CodeBlob* cb, address begin =NULL, address limit =NULL)
    : RelocIterator(cb, begin, limit)                { prepass();  }

  ~PatchingRelocIterator()                           { postpass(); }