changeset 1022:2bdf882c2a19

solaris minus lwp_id
author bachmann
date Fri, 23 Oct 2009 13:42:59 -0700
parents 5b750821986c
children a6a0163d4456
files src/os/haiku/vm/osThread_haiku.hpp
diffstat 1 files changed, 147 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/os/haiku/vm/osThread_haiku.hpp	Fri Oct 23 13:42:59 2009 -0700
@@ -0,0 +1,147 @@
+/*
+ * Copyright 1997-2006 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+// This is embedded via include into the class OSThread
+
+ private:
+
+  thread_t _thread_id;      // Solaris thread id
+  sigset_t _caller_sigmask; // Caller's signal mask
+  bool _vm_created_thread;  // true if the VM create this thread
+                            // false if primary thread or attached thread
+ public:
+
+  thread_t thread_id() const      { return _thread_id; }
+
+  // Set and get state of _vm_created_thread flag
+  void set_vm_created()           { _vm_created_thread = true; }
+  bool is_vm_created()            { return _vm_created_thread; }
+
+  // Methods to save/restore caller's signal mask
+  sigset_t  caller_sigmask() const       { return _caller_sigmask; }
+  void    set_caller_sigmask(sigset_t sigmask)  { _caller_sigmask = sigmask; }
+
+#ifndef PRODUCT
+  // Used for debugging, return a unique integer for each thread.
+  int thread_identifier() const   { return _thread_id; }
+#endif
+#ifdef ASSERT
+  // On solaris reposition can fail in two ways:
+  // 1: a mismatched pc, because signal is delivered too late, target thread
+  //    is resumed.
+  // 2: on a timeout where signal is lost, target thread is resumed.
+  bool valid_reposition_failure() {
+    // only 1 and 2 can happen and we can handle both of them
+    return true;
+  }
+#endif
+  void set_thread_id(thread_t id) { _thread_id = id;   }
+
+ // ***************************************************************
+ // interrupt support.  interrupts (using signals) are used to get
+ // the thread context (get_thread_pc), to set the thread context
+ // (set_thread_pc), and to implement java.lang.Thread.interrupt.
+ // ***************************************************************
+
+ public:
+
+  class InterruptArguments : StackObj {
+   private:
+    Thread*     _thread;   // the thread to signal was dispatched to
+    ucontext_t* _ucontext; // the machine context at the time of the signal
+
+   public:
+    InterruptArguments(Thread* thread, ucontext_t* ucontext) {
+      _thread   = thread;
+      _ucontext = ucontext;
+    }
+
+    Thread*     thread()   const { return _thread;   }
+    ucontext_t* ucontext() const { return _ucontext; }
+  };
+
+  // There are currently no asynchronous callbacks - and we'd better not
+  // support them in the future either, as they need to be deallocated from
+  // the interrupt handler, which is not safe; they also require locks to
+  // protect the callback queue.
+
+  class Sync_Interrupt_Callback : private StackObj {
+   protected:
+    volatile bool _is_done;
+    Monitor*      _sync;
+    Thread*       _target;
+   public:
+    Sync_Interrupt_Callback(Monitor * sync) {
+      _is_done = false;  _target = NULL;  _sync = sync;
+    }
+
+    bool is_done() const               { return _is_done; }
+    Thread* target() const             { return _target;  }
+
+    int interrupt(Thread * target, int timeout);
+
+    // override to implement the callback.
+    virtual void execute(InterruptArguments *args) = 0;
+
+    void leave_callback();
+  };
+
+ private:
+
+  Sync_Interrupt_Callback * volatile _current_callback;
+  enum {
+    callback_in_progress = 1
+  };
+  Mutex * _current_callback_lock;       // only used on v8
+
+ public:
+
+  int set_interrupt_callback    (Sync_Interrupt_Callback * cb);
+  void remove_interrupt_callback(Sync_Interrupt_Callback * cb);
+  void OSThread::do_interrupt_callbacks_at_interrupt(InterruptArguments *args);
+
+ // ***************************************************************
+ // java.lang.Thread.interrupt state.
+ // ***************************************************************
+
+ private:
+
+  JavaThreadState      _saved_interrupt_thread_state;       // the thread state before a system call -- restored afterward
+
+ public:
+
+
+  JavaThreadState   saved_interrupt_thread_state()                              { return _saved_interrupt_thread_state; }
+  void              set_saved_interrupt_thread_state(JavaThreadState state)     { _saved_interrupt_thread_state = state; }
+
+  static void       handle_spinlock_contention(int tries);                      // Used for thread local eden locking
+
+  // ***************************************************************
+  // Platform dependent initialization and cleanup
+  // ***************************************************************
+
+private:
+
+  void pd_initialize();
+  void pd_destroy();