changeset 1063:adaee9531504

6730447: Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported Reviewed-by: art, dav
author dcherepanov
date Mon, 23 Mar 2009 09:47:39 -0400
parents 55f02057dc37
children f3ed90be28fc
files src/windows/native/sun/windows/awt_Component.cpp src/windows/native/sun/windows/awt_Component.h test/java/awt/event/MouseEvent/AWTPanelSmoothWheel/AWTPanelSmoothWheel.html test/java/awt/event/MouseEvent/AWTPanelSmoothWheel/AWTPanelSmoothWheel.java
diffstat 4 files changed, 280 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/src/windows/native/sun/windows/awt_Component.cpp	Mon Mar 23 11:59:55 2009 +0300
+++ b/src/windows/native/sun/windows/awt_Component.cpp	Mon Mar 23 09:47:39 2009 -0400
@@ -205,8 +205,6 @@
 CriticalSection windowMoveLock;
 BOOL windowMoveLockHeld = FALSE;
 
-int AwtComponent::sm_wheelRotationAmount = 0;
-
 /************************************************************************
  * AwtComponent methods
  */
@@ -246,6 +244,7 @@
     m_bSubclassed = FALSE;
 
     m_MessagesProcessing = 0;
+    m_wheelRotationAmount = 0;
 }
 
 AwtComponent::~AwtComponent()
@@ -2014,13 +2013,13 @@
 
 MsgRouting AwtComponent::WmSetFocus(HWND hWndLostFocus)
 {
-    sm_wheelRotationAmount = 0;
+    m_wheelRotationAmount = 0;
     return mrDoDefault;
 }
 
 MsgRouting AwtComponent::WmKillFocus(HWND hWndGotFocus)
 {
-    sm_wheelRotationAmount = 0;
+    m_wheelRotationAmount = 0;
     return mrDoDefault;
 }
 
@@ -2431,11 +2430,11 @@
     BOOL result;
     UINT platformLines;
 
-    sm_wheelRotationAmount += wheelRotation;
+    m_wheelRotationAmount += wheelRotation;
 
     // AWT interprets wheel rotation differently than win32, so we need to
     // decode wheel amount.
-    jint roundedWheelRotation = sm_wheelRotationAmount / (-1 * WHEEL_DELTA);
+    jint roundedWheelRotation = m_wheelRotationAmount / (-1 * WHEEL_DELTA);
     jdouble preciseWheelRotation = (jdouble) wheelRotation / (-1 * WHEEL_DELTA);
 
     MSG msg;
@@ -2461,7 +2460,9 @@
                         eventPt.x, eventPt.y, GetJavaModifiers(), 0, 0, scrollType,
                         scrollLines, roundedWheelRotation, preciseWheelRotation, &msg);
 
-    sm_wheelRotationAmount %= WHEEL_DELTA;
+    m_wheelRotationAmount %= WHEEL_DELTA;
+    // this message could be propagated up to the parent chain
+    // by the mouse message post processors
     return mrConsume;
 }
 
--- a/src/windows/native/sun/windows/awt_Component.h	Mon Mar 23 11:59:55 2009 +0300
+++ b/src/windows/native/sun/windows/awt_Component.h	Mon Mar 23 09:47:39 2009 -0400
@@ -807,7 +807,7 @@
     int windowMoveLockPosCY;
 
     // 6524352: support finer-resolution
-    static int sm_wheelRotationAmount;
+    int m_wheelRotationAmount;
 
     /*
      * The association list of children's IDs and corresponding components.
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/java/awt/event/MouseEvent/AWTPanelSmoothWheel/AWTPanelSmoothWheel.html	Mon Mar 23 09:47:39 2009 -0400
@@ -0,0 +1,20 @@
+<html>
+<!--  
+  @test
+  @bug 6730447
+  @summary  Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported
+  @author dmitry.cherepanov@...: area=awt.mouse
+  @run applet/manual=yesno AWTPanelSmoothWheel.html
+  -->
+<head>
+<title> AWTPanelSmoothWheel </title>
+</head>
+<body>
+
+<h1> AWTPanelSmoothWheel <br>Bug ID: 6730447</h1>
+
+<p> See the dialog box (usually in upper left corner) for instructions</p>
+
+<APPLET CODE="AWTPanelSmoothWheel.class" WIDTH=200 HEIGHT=200></APPLET>
+</body>
+</html>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/java/awt/event/MouseEvent/AWTPanelSmoothWheel/AWTPanelSmoothWheel.java	Mon Mar 23 09:47:39 2009 -0400
@@ -0,0 +1,251 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+/*
+  test
+  @bug 6730447
+  @summary Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported
+  @author dmitry.cherepanov@...: area=awt.mouse
+  @run applet/manual=yesno AWTPanelSmoothWheel.html
+*/
+
+/**
+ * AWTPanelSmoothWheel.java
+ *
+ * summary:
+ */
+
+import java.applet.Applet;
+import java.awt.*;
+import java.awt.event.*;
+
+//Manual tests should run as applet tests if possible because they
+// get their environments cleaned up, including AWT threads, any
+// test created threads, and any system resources used by the test
+// such as file descriptors.  (This is normally not a problem as
+// main tests usually run in a separate VM, however on some platforms
+// such as the Mac, separate VMs are not possible and non-applet
+// tests will cause problems).  Also, you don't have to worry about
+// synchronisation stuff in Applet tests the way you do in main
+// tests...
+
+
+public class AWTPanelSmoothWheel extends Applet
+{
+    //Declare things used in the test, like buttons and labels here
+
+    public void init()
+    {
+        //Create instructions for the user here, as well as set up
+        // the environment -- set the layout manager, add buttons,
+        // etc.
+        this.setLayout (new BorderLayout ());
+
+        String[] instructions =
+        {
+            " the test is relevant for windows platforms and ",
+            " mouses with high-resolution wheel, please just press pass if it's not the case ",
+            " place the mouse cursor above the green panel and rotate the mouse wheel " ,
+            " the test will print all mouse wheel messages into the logging panel, ",
+            " please make sure that some of the messages have non-zero 'wheelRotation' value ",
+            " in this case the test passes, otherwise it fails, ",
+            " please make sure the test works OK if the mouse wheel is rotated very slow  "
+        };
+        Sysout.createDialogWithInstructions( instructions );
+
+    }//End  init()
+
+    public void start ()
+    {
+        Panel panel = new Panel();
+        panel.setBackground(Color.green);
+        panel.addMouseWheelListener(new MouseWheelListener() {
+            public void mouseWheelMoved(MouseWheelEvent e) {
+                Sysout.println(e.toString());
+            }
+        });
+
+        //Get things going.  Request focus, set size, et cetera
+        setSize (200,200);
+        setLayout(new BorderLayout());
+        add(panel, BorderLayout.CENTER);
+        setVisible(true);
+        validate();
+
+        //What would normally go into main() will probably go here.
+        //Use System.out.println for diagnostic messages that you want
+        // to read after the test is done.
+        //Use Sysout.println for messages you want the tester to read.
+
+    }// start()
+
+    //The rest of this class is the actions which perform the test...
+
+    //Use Sysout.println to communicate with the user NOT System.out!!
+    //Sysout.println ("Something Happened!");
+
+}// class ManualYesNoTest
+
+/* Place other classes related to the test after this line */
+
+
+
+
+
+/****************************************************
+ Standard Test Machinery
+ DO NOT modify anything below -- it's a standard
+  chunk of code whose purpose is to make user
+  interaction uniform, and thereby make it simpler
+  to read and understand someone else's test.
+ ****************************************************/
+
+/**
+ This is part of the standard test machinery.
+ It creates a dialog (with the instructions), and is the interface
+  for sending text messages to the user.
+ To print the instructions, send an array of strings to Sysout.createDialog
+  WithInstructions method.  Put one line of instructions per array entry.
+ To display a message for the tester to see, simply call Sysout.println
+  with the string to be displayed.
+ This mimics System.out.println but works within the test harness as well
+  as standalone.
+ */
+
+class Sysout
+{
+    private static TestDialog dialog;
+
+    public static void createDialogWithInstructions( String[] instructions )
+    {
+        dialog = new TestDialog( new Frame(), "Instructions" );
+        dialog.printInstructions( instructions );
+        dialog.setVisible(true);
+        println( "Any messages for the tester will display here." );
+    }
+
+    public static void createDialog( )
+    {
+        dialog = new TestDialog( new Frame(), "Instructions" );
+        String[] defInstr = { "Instructions will appear here. ", "" } ;
+        dialog.printInstructions( defInstr );
+        dialog.setVisible(true);
+        println( "Any messages for the tester will display here." );
+    }
+
+
+    public static void printInstructions( String[] instructions )
+    {
+        dialog.printInstructions( instructions );
+    }
+
+
+    public static void println( String messageIn )
+    {
+        dialog.displayMessage( messageIn );
+    }
+
+}// Sysout  class
+
+/**
+  This is part of the standard test machinery.  It provides a place for the
+   test instructions to be displayed, and a place for interactive messages
+   to the user to be displayed.
+  To have the test instructions displayed, see Sysout.
+  To have a message to the user be displayed, see Sysout.
+  Do not call anything in this dialog directly.
+  */
+class TestDialog extends Dialog
+{
+
+    TextArea instructionsText;
+    TextArea messageText;
+    int maxStringLength = 80;
+
+    //DO NOT call this directly, go through Sysout
+    public TestDialog( Frame frame, String name )
+    {
+        super( frame, name );
+        int scrollBoth = TextArea.SCROLLBARS_BOTH;
+        instructionsText = new TextArea( "", 15, maxStringLength, scrollBoth );
+        add( "North", instructionsText );
+
+        messageText = new TextArea( "", 5, maxStringLength, scrollBoth );
+        add("Center", messageText);
+
+        pack();
+
+        setVisible(true);
+    }// TestDialog()
+
+    //DO NOT call this directly, go through Sysout
+    public void printInstructions( String[] instructions )
+    {
+        //Clear out any current instructions
+        instructionsText.setText( "" );
+
+        //Go down array of instruction strings
+
+        String printStr, remainingStr;
+        for( int i=0; i < instructions.length; i++ )
+        {
+            //chop up each into pieces maxSringLength long
+            remainingStr = instructions[ i ];
+            while( remainingStr.length() > 0 )
+            {
+                //if longer than max then chop off first max chars to print
+                if( remainingStr.length() >= maxStringLength )
+                {
+                    //Try to chop on a word boundary
+                    int posOfSpace = remainingStr.
+                        lastIndexOf( ' ', maxStringLength - 1 );
+
+                    if( posOfSpace <= 0 ) posOfSpace = maxStringLength - 1;
+
+                    printStr = remainingStr.substring( 0, posOfSpace + 1 );
+                    remainingStr = remainingStr.substring( posOfSpace + 1 );
+                }
+                //else just print
+                else
+                {
+                    printStr = remainingStr;
+                    remainingStr = "";
+                }
+
+                instructionsText.append( printStr + "\n" );
+
+            }// while
+
+        }// for
+
+    }//printInstructions()
+
+    //DO NOT call this directly, go through Sysout
+    public void displayMessage( String messageIn )
+    {
+        messageText.append( messageIn + "\n" );
+        System.out.println(messageIn);
+    }
+
+}// TestDialog  class
+