view make/windows/makefiles/debug.make @ 3465:d2a62e0f25eb

6995781: Native Memory Tracking (Phase 1) 7151532: DCmd for hotspot native memory tracking Summary: Implementation of native memory tracking phase 1, which tracks VM native memory usage, and related DCmd Reviewed-by: acorn, coleenp, fparain
author zgu
date Thu, 28 Jun 2012 17:03:16 -0400
parents 74c359c4a9e5
children 1b0dc9f87e75
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#
# Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
#
# This code is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License version 2 only, as
# published by the Free Software Foundation.
#
# This code is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# version 2 for more details (a copy is included in the LICENSE file that
# accompanied this code).
#
# You should have received a copy of the GNU General Public License version
# 2 along with this work; if not, write to the Free Software Foundation,
# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
#
# Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
# or visit www.oracle.com if you need additional information or have any
# questions.
#  
#

HS_INTERNAL_NAME=jvm
HS_FNAME=$(HS_INTERNAL_NAME).dll
AOUT=$(HS_FNAME)
SAWINDBG=sawindbg.dll
GENERATED=../generated

# Allow the user to turn off precompiled headers from the command line.
!if "$(USE_PRECOMPILED_HEADER)" != "0"
BUILD_PCH_FILE=_build_pch_file.obj
!endif

default:: $(BUILD_PCH_FILE) $(AOUT) launcher checkAndBuildSA wb

!include ../local.make
!include compile.make

# _NMT_NOINLINE_ informs NMT that no inlining by Compiler
CXX_FLAGS=$(CXX_FLAGS) $(DEBUG_OPT_OPTION) /D "_NMT_NOINLINE_"

!include $(WorkSpace)/make/windows/makefiles/vm.make
!include local.make

HS_BUILD_ID=$(HS_BUILD_VER)-debug

# Force resources to be rebuilt every time
$(Res_Files): FORCE

vm.def: $(Obj_Files)
	sh $(WorkSpace)/make/windows/build_vm_def.sh

$(AOUT): $(Res_Files) $(Obj_Files) vm.def
	$(LD) @<<
  $(LD_FLAGS) /out:$@ /implib:$*.lib /def:vm.def $(Obj_Files) $(Res_Files)
<<
!if "$(MT)" != ""
# The previous link command created a .manifest file that we want to
# insert into the linked artifact so we do not need to track it
# separately.  Use ";#2" for .dll and ";#1" for .exe:
	$(MT) /manifest $@.manifest /outputresource:$@;#2
!endif
!if "$(ENABLE_FULL_DEBUG_SYMBOLS)" == "1"
!if "$(ZIP_DEBUGINFO_FILES)" == "1"
	$(ZIPEXE) -q $*.diz $*.map $*.pdb
	$(RM) $*.map $*.pdb
!endif
!endif

!include $(WorkSpace)/make/windows/makefiles/shared.make
!include $(WorkSpace)/make/windows/makefiles/sa.make
!include $(WorkSpace)/make/windows/makefiles/launcher.make
!include $(WorkSpace)/make/windows/makefiles/wb.make