view src/share/vm/classfile/placeholders.hpp @ 1838:3b2dea75431e

6984311: JSR 292 needs optional bootstrap method parameters Summary: Allow CONSTANT_InvokeDynamic nodes to have any number of extra operands. Reviewed-by: twisti
author jrose
date Sat, 30 Oct 2010 13:08:23 -0700
parents a61af66fc99e
children f95d63e2154a
line wrap: on
line source
 * Copyright (c) 2003, 2007, Oracle and/or its affiliates. All rights reserved.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit if you need additional information or have any
 * questions.

class PlaceholderEntry;

// Placeholder objects. These represent classes currently
// being loaded, as well as arrays of primitives.

class PlaceholderTable : public TwoOopHashtable {
  friend class VMStructs;

  PlaceholderTable(int table_size);

  PlaceholderEntry* new_entry(int hash, symbolOop name, oop loader, bool havesupername, symbolOop supername);

  PlaceholderEntry* bucket(int i) {
    return (PlaceholderEntry*)Hashtable::bucket(i);

  PlaceholderEntry** bucket_addr(int i) {
    return (PlaceholderEntry**)Hashtable::bucket_addr(i);

  void add_entry(int index, PlaceholderEntry* new_entry) {
    Hashtable::add_entry(index, (HashtableEntry*)new_entry);

  void add_entry(int index, unsigned int hash, symbolHandle name,
                Handle loader, bool havesupername, symbolHandle supername);

// This returns a symbolOop to match type for SystemDictionary
  symbolOop find_entry(int index, unsigned int hash,
                       symbolHandle name, Handle loader);

  PlaceholderEntry* get_entry(int index, unsigned int hash,
                       symbolHandle name, Handle loader);

// caller to create a placeholder entry must enumerate an action
// caller claims ownership of that action
// For parallel classloading:
// multiple LOAD_INSTANCE threads can proceed in parallel
// multiple LOAD_SUPER threads can proceed in parallel
// LOAD_SUPER needed to check for class circularity
// DEFINE_CLASS: ultimately define class must be single threaded
// on a class/classloader basis
// so the head of that queue owns the token
// and the rest of the threads return the result the first thread gets
 enum classloadAction {
    LOAD_INSTANCE = 1,             // calling load_instance_class
    LOAD_SUPER = 2,                // loading superclass for this class
    DEFINE_CLASS = 3               // find_or_define class

  // find_and_add returns probe pointer - old or new
  // If no entry exists, add a placeholder entry and push SeenThread
  // If entry exists, reuse entry and push SeenThread for classloadAction
  PlaceholderEntry* find_and_add(int index, unsigned int hash,
                                 symbolHandle name, Handle loader,
                                 classloadAction action, symbolHandle supername,
                                 Thread* thread);

  void remove_entry(int index, unsigned int hash,
                    symbolHandle name, Handle loader);

// Remove placeholder information
  void find_and_remove(int index, unsigned int hash,
                       symbolHandle name, Handle loader, Thread* thread);

  // GC support.
  void oops_do(OopClosure* f);

  // JVMTI support
  void entries_do(void f(symbolOop, oop));

#ifndef PRODUCT
  void print();
  void verify();

// SeenThread objects represent list of threads that are
// currently performing a load action on a class.
// For class circularity, set before loading a superclass.
// For bootclasssearchpath, set before calling load_instance_class.
// Defining must be single threaded on a class/classloader basis
// For DEFINE_CLASS, the head of the queue owns the
// define token and the rest of the threads wait to return the
// result the first thread gets.
class SeenThread: public CHeapObj {
   Thread *_thread;
   SeenThread* _stnext;
   SeenThread* _stprev;
   SeenThread(Thread *thread) {
       _thread = thread;
       _stnext = NULL;
       _stprev = NULL;
   Thread* thread()                const { return _thread;}
   void set_thread(Thread *thread) { _thread = thread; }

   SeenThread* next()              const { return _stnext;}
   void set_next(SeenThread *seen) { _stnext = seen; }
   void set_prev(SeenThread *seen) { _stprev = seen; }

#ifndef PRODUCT
  void printActionQ() {
    SeenThread* seen = this;
    while (seen != NULL) {
      tty->print(", ");
      seen = seen->next();
#endif // PRODUCT

// Placeholder objects represent classes currently being loaded.
// All threads examining the placeholder table must hold the
// SystemDictionary_lock, so we don't need special precautions
// on store ordering here.
// The system dictionary is the only user of this class.

class PlaceholderEntry : public HashtableEntry {
  friend class VMStructs;

  oop               _loader;        // initiating loader
  bool              _havesupername; // distinguish between null supername, and unknown
  symbolOop         _supername;
  Thread*           _definer;       // owner of define token
  klassOop          _instanceKlass; // instanceKlass from successful define
  SeenThread*       _superThreadQ;  // doubly-linked queue of Threads loading a superclass for this class
  SeenThread*       _loadInstanceThreadQ;  // loadInstance thread
                                    // can be multiple threads if classloader object lock broken by application
                                    // or if classloader supports parallel classloading

  SeenThread*       _defineThreadQ; // queue of Threads trying to define this class
                                    // including _definer
                                    // _definer owns token
                                    // queue waits for and returns results from _definer

  // Simple accessors, used only by SystemDictionary
  symbolOop          klass()               const { return (symbolOop)literal(); }
  symbolOop*         klass_addr()          { return (symbolOop*)literal_addr(); }

  oop                loader()              const { return _loader; }
  void               set_loader(oop loader) { _loader = loader; }
  oop*               loader_addr()         { return &_loader; }

  bool               havesupername()       const { return _havesupername; }
  void               set_havesupername(bool havesupername) { _havesupername = havesupername; }

  symbolOop          supername()           const { return _supername; }
  void               set_supername(symbolOop supername) { _supername = supername; }
  symbolOop*         supername_addr()      { return &_supername; }

  Thread*            definer()             const {return _definer; }
  void               set_definer(Thread* definer) { _definer = definer; }

  klassOop           instanceKlass()     const {return _instanceKlass; }
  void               set_instanceKlass(klassOop instanceKlass) { _instanceKlass = instanceKlass; }
  klassOop*          instanceKlass_addr()   { return &_instanceKlass; }

  SeenThread*        superThreadQ()        const { return _superThreadQ; }
  void               set_superThreadQ(SeenThread* SeenThread) { _superThreadQ = SeenThread; }

  SeenThread*        loadInstanceThreadQ() const { return _loadInstanceThreadQ; }
  void               set_loadInstanceThreadQ(SeenThread* SeenThread) { _loadInstanceThreadQ = SeenThread; }

  SeenThread*        defineThreadQ()        const { return _defineThreadQ; }
  void               set_defineThreadQ(SeenThread* SeenThread) { _defineThreadQ = SeenThread; }

  PlaceholderEntry* next() const {
    return (PlaceholderEntry*)HashtableEntry::next();

  PlaceholderEntry** next_addr() {
    return (PlaceholderEntry**)HashtableEntry::next_addr();

  // Test for equality
  // Entries are unique for class/classloader name pair
  bool equals(symbolOop class_name, oop class_loader) const {
    return (klass() == class_name && loader() == class_loader);

  SeenThread* actionToQueue(PlaceholderTable::classloadAction action) {
    SeenThread* queuehead;
    switch (action) {
      case PlaceholderTable::LOAD_INSTANCE:
         queuehead = _loadInstanceThreadQ;
      case PlaceholderTable::LOAD_SUPER:
         queuehead = _superThreadQ;
      case PlaceholderTable::DEFINE_CLASS:
         queuehead = _defineThreadQ;
      default: Unimplemented();
    return queuehead;

  void set_threadQ(SeenThread* seenthread, PlaceholderTable::classloadAction action) {
    switch (action) {
      case PlaceholderTable::LOAD_INSTANCE:
         _loadInstanceThreadQ = seenthread;
      case PlaceholderTable::LOAD_SUPER:
         _superThreadQ = seenthread;
      case PlaceholderTable::DEFINE_CLASS:
         _defineThreadQ = seenthread;
      default: Unimplemented();

  bool super_load_in_progress() {
     return (_superThreadQ != NULL);

  bool instance_load_in_progress() {
    return (_loadInstanceThreadQ != NULL);

  bool define_class_in_progress() {
    return (_defineThreadQ != NULL);

// Doubly-linked list of Threads per action for class/classloader pair
// Class circularity support: links in thread before loading superclass
// bootstrapsearchpath support: links in a thread before load_instance_class
// definers: use as queue of define requestors, including owner of
// define token. Appends for debugging of requestor order
  void add_seen_thread(Thread* thread, PlaceholderTable::classloadAction action) {
    SeenThread* threadEntry = new SeenThread(thread);
    SeenThread* seen = actionToQueue(action);

    if (seen == NULL) {
      set_threadQ(threadEntry, action);
    SeenThread* next;
    while ((next = seen->next()) != NULL) {
      seen = next;

  bool check_seen_thread(Thread* thread, PlaceholderTable::classloadAction action) {
    SeenThread* threadQ = actionToQueue(action);
    SeenThread* seen = threadQ;
    while (seen) {
      if (thread == seen->thread()) {
        return true;
      seen = seen->next();
    return false;

  // returns true if seenthreadQ is now empty
  // Note, caller must ensure probe still exists while holding
  // SystemDictionary_lock
  // ignores if cleanup has already been done
  // if found, deletes SeenThread
  bool remove_seen_thread(Thread* thread, PlaceholderTable::classloadAction action) {
    SeenThread* threadQ = actionToQueue(action);
    SeenThread* seen = threadQ;
    SeenThread* prev = NULL;
    while (seen) {
      if (thread == seen->thread()) {
        if (prev) {
        } else {
          set_threadQ(seen->next(), action);
        if (seen->next()) {
        delete seen;
      prev = seen;
      seen = seen->next();
    return (actionToQueue(action) == NULL);

  // GC support
  // Applies "f->do_oop" to all root oops in the placeholder table.
  void oops_do(OopClosure* blk);

  // Print method doesn't append a cr
  void print() const  PRODUCT_RETURN;
  void verify() const;