view src/share/vm/gc_implementation/parallelScavenge/psVirtualspace.hpp @ 0:a61af66fc99e

Initial load
author duke
date Sat, 01 Dec 2007 00:00:00 +0000
children 4e400c36026f
line wrap: on
line source
 * Copyright 2003-2005 Sun Microsystems, Inc.  All Rights Reserved.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit if you need additional information or
 * have any questions.

// VirtualSpace for the parallel scavenge collector.
// VirtualSpace is data structure for committing a previously reserved address
// range in smaller chunks.

class PSVirtualSpace : public CHeapObj {
  friend class VMStructs;
  // The space is committed/uncommited in chunks of size _alignment.  The
  // ReservedSpace passed to initialize() must be aligned to this value.
  const size_t _alignment;

  // Reserved area
  char* _reserved_low_addr;
  char* _reserved_high_addr;

  // Committed area
  char* _committed_low_addr;
  char* _committed_high_addr;

  // The entire space has been committed and pinned in memory, no
  // os::commit_memory() or os::uncommit_memory().
  bool _special;

  // Convenience wrapper.
  inline static size_t pointer_delta(const char* left, const char* right);

  PSVirtualSpace(ReservedSpace rs, size_t alignment);
  PSVirtualSpace(ReservedSpace rs);


  // Eventually all instances should be created with the above 1- or 2-arg
  // constructors.  Then the 1st constructor below should become protected and
  // the 2nd ctor and initialize() removed.
  PSVirtualSpace(size_t alignment): _alignment(alignment) { }
  bool initialize(ReservedSpace rs, size_t commit_size);

  bool contains(void* p)      const;

  // Accessors (all sizes are bytes).
  size_t alignment()          const { return _alignment; }
  char* reserved_low_addr()   const { return _reserved_low_addr; }
  char* reserved_high_addr()  const { return _reserved_high_addr; }
  char* committed_low_addr()  const { return _committed_low_addr; }
  char* committed_high_addr() const { return _committed_high_addr; }
  bool  special()             const { return _special; }

  inline size_t committed_size()   const;
  inline size_t reserved_size()    const;
  inline size_t uncommitted_size() const;

  // Operations.
  inline  void   set_reserved(char* low_addr, char* high_addr, bool special);
  inline  void   set_reserved(ReservedSpace rs);
  inline  void   set_committed(char* low_addr, char* high_addr);
  virtual bool   expand_by(size_t bytes, bool pre_touch = false);
  virtual bool   shrink_by(size_t bytes);
  virtual size_t expand_into(PSVirtualSpace* space, size_t bytes);
  void           release();

#ifndef PRODUCT
  // Debugging
  static  bool is_aligned(size_t val, size_t align);
          bool is_aligned(size_t val) const;
          bool is_aligned(char* val) const;
          void verify() const;
          void print() const;
  virtual bool grows_up() const   { return true; }
          bool grows_down() const { return !grows_up(); }

  // Helper class to verify a space when entering/leaving a block.
  class PSVirtualSpaceVerifier: public StackObj {
    const PSVirtualSpace* const _space;
    PSVirtualSpaceVerifier(PSVirtualSpace* space): _space(space) {
    ~PSVirtualSpaceVerifier() { _space->verify(); }

  virtual void print_space_boundaries_on(outputStream* st) const;

 // Included for compatibility with the original VirtualSpace.
  // Committed area
  char* low()  const { return committed_low_addr(); }
  char* high() const { return committed_high_addr(); }

  // Reserved area
  char* low_boundary()  const { return reserved_low_addr(); }
  char* high_boundary() const { return reserved_high_addr(); }

// A virtual space that grows from high addresses to low addresses.
class PSVirtualSpaceHighToLow : public PSVirtualSpace {
  friend class VMStructs;
  PSVirtualSpaceHighToLow(ReservedSpace rs, size_t alignment);
  PSVirtualSpaceHighToLow(ReservedSpace rs);

  virtual bool   expand_by(size_t bytes, bool pre_touch = false);
  virtual bool   shrink_by(size_t bytes);
  virtual size_t expand_into(PSVirtualSpace* space, size_t bytes);

  virtual void print_space_boundaries_on(outputStream* st) const;

#ifndef PRODUCT
  // Debugging
  virtual bool grows_up() const   { return false; }

// PSVirtualSpace inlines.
inline size_t
PSVirtualSpace::pointer_delta(const char* left, const char* right) {
  return ::pointer_delta((void *)left, (void*)right, sizeof(char));

inline size_t PSVirtualSpace::committed_size() const {
  return pointer_delta(committed_high_addr(), committed_low_addr());

inline size_t PSVirtualSpace::reserved_size() const {
  return pointer_delta(reserved_high_addr(), reserved_low_addr());

inline size_t PSVirtualSpace::uncommitted_size() const {
  return reserved_size() - committed_size();

inline void PSVirtualSpace::set_reserved(char* low_addr, char* high_addr, bool special) {
  _reserved_low_addr = low_addr;
  _reserved_high_addr = high_addr;
  _special = special;

inline void PSVirtualSpace::set_reserved(ReservedSpace rs) {
  set_reserved(rs.base(), rs.base() + rs.size(), rs.special());

inline void PSVirtualSpace::set_committed(char* low_addr, char* high_addr) {
  _committed_low_addr = low_addr;
  _committed_high_addr = high_addr;